Modding Tutorial Database | ||||
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Front Page | Tutorials List | Old List | Authors List | Request a Tutorial |
Hydroflame | |||
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FORUM PROFILE | WEBPAGE | GITHUB | |
Bio: | Forge modder with awesome knowledge of OpenGL/Rendering. Check out his creations, they are amazing! . | ||
Projects: | Forge Revolution - Trying to create a real MMO experience for minecraft: http://www.minecraftforge.net/forum/index.php/topic,11435.msg58804.html#msg58804 | ||
Tutorials | Status Information | |||||||
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ID | Name | Type | Categories | Author: | Description: | 1.6: | 1.7: | Notes: |
49 | Datawatcher - What they are and how to use them | Hydroflame | Teacher you how to use the datawatcher to keep track of entity value between client and server | Works | Untested | |||
50 | ITEM NBT - Store variables in each item instance | Hydroflame | How to properly use the NBTTagCompound in ItemStack. You can use this to store information about that particular item stack such as the amount of money in a purse or the keycode for a card. | Works | Untested | |||
52 | TESR - Tile Entity Special Renderer | Hydroflame | Teaches you to understand, implement and use a TileEntitySpecialRenderer | Works | Untested | |||
53 | Tesselator - how to use it | Hydroflame | How to use the tesselator to draw stuff. | Works | Untested | |||
51 | Using a wavefront (.OBJ) model | Hydroflame | How to render 3D models from .obj files in minecraft. | Works | Untested |